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Diffstat (limited to 'src/graphics/lfb.c')
-rw-r--r-- | src/graphics/lfb.c | 91 |
1 files changed, 91 insertions, 0 deletions
diff --git a/src/graphics/lfb.c b/src/graphics/lfb.c new file mode 100644 index 0000000..682f719 --- /dev/null +++ b/src/graphics/lfb.c @@ -0,0 +1,91 @@ +#include "../drivers/uart.h" +#include "../graphics/mbox.h" +#include "../graphics/homer.h" + +unsigned int width, height, pitch, isrgb; /* dimensions and channel order */ +unsigned char *lfb; /* raw frame buffer address */ + +/** + * Set screen resolution to 1024x768 + */ +void lfb_init() +{ + mbox[0] = 35*4; + mbox[1] = MBOX_REQUEST; + + mbox[2] = 0x48003; //set phy wh + mbox[3] = 8; + mbox[4] = 8; + mbox[5] = 1024; //FrameBufferInfo.width + mbox[6] = 768; //FrameBufferInfo.height + + mbox[7] = 0x48004; //set virt wh + mbox[8] = 8; + mbox[9] = 8; + mbox[10] = 1024; //FrameBufferInfo.virtual_width + mbox[11] = 768; //FrameBufferInfo.virtual_height + + mbox[12] = 0x48009; //set virt offset + mbox[13] = 8; + mbox[14] = 8; + mbox[15] = 0; //FrameBufferInfo.x_offset + mbox[16] = 0; //FrameBufferInfo.y.offset + + mbox[17] = 0x48005; //set depth + mbox[18] = 4; + mbox[19] = 4; + mbox[20] = 32; //FrameBufferInfo.depth + + mbox[21] = 0x48006; //set pixel order + mbox[22] = 4; + mbox[23] = 4; + mbox[24] = 1; //RGB, not BGR preferably + + mbox[25] = 0x40001; //get framebuffer, gets alignment on request + mbox[26] = 8; + mbox[27] = 8; + mbox[28] = 4096; //FrameBufferInfo.pointer + mbox[29] = 0; //FrameBufferInfo.size + + mbox[30] = 0x40008; //get pitch + mbox[31] = 4; + mbox[32] = 4; + mbox[33] = 0; //FrameBufferInfo.pitch + + mbox[34] = MBOX_TAG_LAST; + + //this might not return exactly what we asked for, could be + //the closest supported resolution instead + if(mbox_call(MBOX_CH_PROP) && mbox[20]==32 && mbox[28]!=0) { + mbox[28]&=0x3FFFFFFF; //convert GPU address to ARM address + width=mbox[5]; //get actual physical width + height=mbox[6]; //get actual physical height + pitch=mbox[33]; //get number of bytes per line + isrgb=mbox[24]; //get the actual channel order + lfb=(void*)((unsigned long)mbox[28]); + } else { + uart_string("Unable to set screen resolution to 1024x768x32\n"); + } +} + +/** + * Show a picture + */ +void lfb_showpicture() +{ + unsigned int x,y; + unsigned char *ptr=lfb; + char *data=homer_data, pixel[4]; + + ptr += (height-homer_height)/2*pitch + (width-homer_width)*2; + for(y=0;y<homer_height;y++) { + for(x=0;x<homer_width;x++) { + HEADER_PIXEL(data, pixel); + // the image is in RGB. So if we have an RGB framebuffer, we can copy the pixels + // directly, but for BGR we must swap R (pixel[0]) and B (pixel[2]) channels. + *((unsigned int*)ptr)=isrgb ? *((unsigned int *)&pixel) : (unsigned int)(pixel[0]<<16 | pixel[1]<<8 | pixel[2]); + ptr+=4; + } + ptr+=pitch-homer_width*4; + } +} |