diff options
Diffstat (limited to 'src/sys')
-rw-r--r-- | src/sys/core.c | 70 | ||||
-rw-r--r-- | src/sys/schedule.S | 155 | ||||
-rw-r--r-- | src/sys/schedule.c | 164 |
3 files changed, 54 insertions, 335 deletions
diff --git a/src/sys/core.c b/src/sys/core.c index cb9b765..1329c12 100644 --- a/src/sys/core.c +++ b/src/sys/core.c @@ -71,43 +71,43 @@ void sysinit(void) void testlocal1(void) { - unsigned long a = 5; - struct Thread* t = scheduler.rthread_ll->data; - uart_string("vRan Thread "); - uart_10(t->data.pid); - uart_string(" Pri. "); - uart_10(t->data.priority); - uart_string(" ...\n"); - add_thread(testlocal, 0); - schedule(); - a += t->data.pid; - uart_10(a); - uart_string(" Done!\n"); + //unsigned long a = 5; + //struct Thread* t = scheduler.rthread_ll->data; + //uart_string("vRan Thread "); + //uart_10(t->data.pid); + //uart_string(" Pri. "); + //uart_10(t->data.priority); + //uart_string(" ...\n"); + //add_thread(testlocal, 0); + //schedule(); + //a += t->data.pid; + //uart_10(a); + //uart_string(" Done!\n"); } void testlocal(void) { - struct Thread* t = scheduler.rthread_ll->data; - uart_string("Ran Thread "); - uart_10(t->data.pid); - uart_string(" Pri. "); - uart_10(t->data.priority); - uart_string(" ...\n"); - //delay(0x80000000); - if (t->data.pid == 5) { - add_thread(testlocal1, 1); - schedule(); - } - if (t->data.pid == 3) { - // Example - /* - while (uart_tx_full) { - t->data.status = THREAD_WAITING; - schedule(); - } // Will wait until uart_tx is not full - */ - } - uart_string("Done! "); - uart_10(t->data.pid); - uart_char('\n'); + //struct Thread* t = scheduler.rthread_ll->data; + //uart_string("Ran Thread "); + //uart_10(t->data.pid); + //uart_string(" Pri. "); + //uart_10(t->data.priority); + //uart_string(" ...\n"); + ////delay(0x80000000); + //if (t->data.pid == 5) { + // add_thread(testlocal1, 1); + // schedule(); + //} + //if (t->data.pid == 3) { + // // Example + // /* + // while (uart_tx_full) { + // t->data.status = THREAD_WAITING; + // schedule(); + // } // Will wait until uart_tx is not full + // */ + //} + //uart_string("Done! "); + //uart_10(t->data.pid); + //uart_char('\n'); } diff --git a/src/sys/schedule.S b/src/sys/schedule.S index a46654c..298646a 100644 --- a/src/sys/schedule.S +++ b/src/sys/schedule.S @@ -1,143 +1,26 @@ .section ".text" .globl schedule -// TODO: Implement Scheduler for IRQ - -// Save Context -// reg = struct cpu_context* -.macro save_context reg - str r4, [\reg, #0x00] - str r5, [\reg, #0x04] - str r6, [\reg, #0x08] - str r7, [\reg, #0x0c] - str r8, [\reg, #0x10] - str r9, [\reg, #0x14] - str r10, [\reg, #0x18] - str r11, [\reg, #0x1c] - str r12, [\reg, #0x20] - str lr, [\reg, #0x24] +// Implicit: SVC Mode +.macro preserve_ctx + cps #0x1f // Sys mode + push {r0-r12, lr} // Restore usr regs + cps #0x10 // Svc mode + ldr r3, =scheduler // struct Scheduler + ldr r3, [r3, #4] // struct Thread* rthread + str lr, [r3, #0] // svc_lr -> void* pc .endm -// Restore Context -// reg = struct cpu_context* -.macro restore_context reg - ldr r4, [\reg, #0x00] - ldr r5, [\reg, #0x04] - ldr r6, [\reg, #0x08] - ldr r7, [\reg, #0x0c] - ldr r8, [\reg, #0x10] - ldr r9, [\reg, #0x14] - ldr r10, [\reg, #0x18] - ldr r11, [\reg, #0x1c] - ldr r12, [\reg, #0x20] - ldr lr , [\reg, #0x24] + +.macro restore_ctx + ldr r3, =scheduler // struct Scheduler + ldr r3, [r3, #4] // struct Thread* rthread + ldr lr, [r3, #0] // void* pc -> lr_svc + cps #0x1f // Sys mode + pop {r0-r12,lr} // Restore usr regs + cps #0x10 // Svc mode .endm -// Implemented the scheduler in Assembly since the C defined was messing around with the program stacks -// This way, I can be confident that the stacks will be unchanged schedule: - ldr r3, =scheduler - // Preserve context - ldr r0, [r3, #4] - // r0 = struct cpu_context* - save_context r0 - // Get the next available thread - push {r1-r3, lr} - bl get_next_thread - pop {r1-r3, lr} - ldr r1, [r3, #0] - // r3 = struct Scheduler* - // r0 = struct LL* next_thread_ll - // r1 = struct LL* current_thread_ll - // Check if there is a valid currently running thread - cmp r1, #0 - beq schedule.current_thread_nexists -schedule.current_thread_exists: - cmp r0, r1 - beq schedule.run_current - cmp r0, #0 - moveq r0, r1 // Make the current running thread the next running thread if no next running thread - // Next is not the same as the current - // Preserve stack of current - ldr r2, [r1, #0x8] // struct Thread* current - ldrh r1, [r2, #0x0e] - cmp r1, #2 // THREAD_WAITING - beq schedule.temp_status - cmp r1, #1 // THREAD_RUNNING - bne schedule.dont_modify_status -schedule.temp_status: - mov r1, #0 // THREAD_READY - strh r1, [r2, #0x0e] -schedule.dont_modify_status: - str sp, [r2, #0x4] // void* stack // Preserve stack - // Preserve program counter of current - str lr, [r2, #0x0] // void* thread // Preserve pc - ldr r2, [r0, #0x8] // struct Thread* next - // Set new stack pointer - ldr sp, [r2, #0x4] - // Set the thread as running - mov r1, #1 // THREAD_RUNNING - strh r1, [r2, #0x0e] // unsigned short status - add r2, r2, #0x18 - // Set new running thread - str r0, [r3, #0x0] // struct LL* next_thread_ll // Set new running thread - // Set new context - str r2, [r3, #0x4] // struct cpu_context* ctx // Set new context - b schedule.run_current -schedule.current_thread_nexists: - // r0 = struct LL* next_thread_ll - // r1 = 0 = struct LL* current_thread_ll - cmp r0, #0 - beq schedule.no_next_thread - ldr r1, [r0, #0x8] - // r1 = struct Thread* next_thread - // Store system stack pointer - ldr r2, =svcsp - push {r1} - ldr r1, [r2] - cmp r1, #0 - pop {r1} - bne schedule.dont_overwrite_sys_stack - // Store if zero system stack - str sp, [r2] -schedule.dont_overwrite_sys_stack: - // Move stack to next thread's stack pointer - ldr sp, [r1, #0x4] // void* stack - // Store the running thread ll entry - str r0, [r3, #0x0] // struct LL* rthread_ll - ldr r2, [r0, #0x8] // struct Thread* thread - mov r0, #1 // THREAD_RUNNING - strh r0, [r2, #0x0e] - // Set context - add r1, r1, #0x18 // struct cpu_context* - str r1, [r3, #0x4] // store to scheduler.ctx -schedule.run_current: - // Restore context - ldr r2, [r3, #0x4] // struct cpu_context* ctx // Set new context - restore_context r2 - // Run - ldr r1, [r3, #0] - // r1 = struct LL* rthread_ll - ldr r1, [r1, #0x8] - // r1 = struct Thread* rthread - ldr r0, [r1, #0x0] - // r0 = void* thread - bx r0 -schedule.no_next_thread: - // r0 = 0 = struct LL* next_thread_ll - // r1 = 0 = struct LL* current_thread_ll - // No thread to run - // Restore sys context - ldr r0, =svccpu - str r0, [r3, #0x4] // Store context - ldr r0, =svcsp - ldr r1, [r0] - cmp r1, #0 - beq schedule.exit - mov sp, r1 // Restore stack pointer - mov r1, #0 - str r1, [r0] // Clear stack pointer -schedule.exit: - // Restore register context - ldr r2, [r3, #0x4] // struct cpu_context* ctx // Set new context - restore_context r2 - bx lr + //preserve_ctx + //restore_ctx + //bx lr diff --git a/src/sys/schedule.c b/src/sys/schedule.c index c300ae0..96dc678 100644 --- a/src/sys/schedule.c +++ b/src/sys/schedule.c @@ -1,167 +1,3 @@ -#include <cpu/irq.h> -#include <drivers/uart.h> -#include <globals.h> -#include <sys/core.h> -#include <sys/schedule.h> -#include <util/mutex.h> - void init_scheduler(void) { - for(int i = 0; i < PRIORITIES; i++) { - scheduler.tlist[i].prev = &scheduler.tlist[i]; - scheduler.tlist[i].next = &scheduler.tlist[i]; - scheduler.tlist[i].data = 0; - } - scheduler.rthread_ll = 0; - scheduler.ctx = &svccpu; -} - -void* get_stack(void) -{ - for (int i = 0; i < MAX_THREADS; i++) { - if (stacks_table[i] == 0) { - stacks_table[i] = 1; - return (void*)heap_end() - STACK_SIZE*i; - } - } - return 0; -} - -void add_thread(void (*thread_fxn)(void), unsigned char priority) -{ - struct Thread* thread = (struct Thread*)malloca(sizeof(struct Thread), 4); - // Set the program counter to the entry - thread->thread = thread_fxn; - // Get a stack frame - thread->stack_base = get_stack(); - thread->stack = thread->stack_base; - // Put in error state for no stack - if(thread->stack == 0) - thread->data.status = THREAD_STACK_ERROR; - else - thread->data.status = THREAD_READY; - // Doesn't wait for mutex at start - thread->data.mutex_waiting = 0; - // Set PID - thread->data.pid = nextpid++; - thread->data.preempt_count = 0; - thread->data.cpu_context.lr = (unsigned long)cleanup; - unsigned char p = priority; - if (p >= PRIORITIES) { - p = PRIORITIES - 1; - } - thread->data.priority = p; - push_ll(&scheduler.tlist[p], thread); -} - -struct LL* get_next_thread(void) -{ - for(unsigned long i = 0; i < PRIORITIES; i++) { - struct LL* thread_ll = scheduler.tlist[i].next; - if (thread_ll == &scheduler.tlist[i]) - continue; - do { - struct Thread* thread = thread_ll->data; - if((thread->data.status == THREAD_RUNNING) || (thread->data.status == THREAD_READY)) - return thread_ll; - thread_ll = thread_ll->next; - } while(thread_ll != &scheduler.tlist[i]); - } - return 0; -} - -void schedule_c(void) -{ - // Preserve registers in current context - preserve_ctx(scheduler.ctx); - - // Get current thread - struct LL* current_thread_ll = scheduler.rthread_ll; - // Get next thread - struct LL* next_thread_ll = get_next_thread(); - - // If there is a current thread - if (current_thread_ll != 0) { - // If we are switching the thread - if (current_thread_ll != next_thread_ll) { - // Context switch - struct Thread* current_thread = current_thread_ll->data; - struct Thread* next_thread = next_thread_ll->data; - preserve_stack(current_thread); - //preserve_pc(current_thread); - current_thread->thread = (void*)current_thread->data.cpu_context.lr; - restore_stack(next_thread); - scheduler.rthread_ll = next_thread_ll; - scheduler.ctx = &next_thread->data.cpu_context; - } - } - else if (next_thread_ll != 0) { - struct Thread* next_thread = next_thread_ll->data; - preserve_sys_stack(&svcsp); - restore_stack(next_thread); - scheduler.rthread_ll = next_thread_ll; - scheduler.ctx = &next_thread->data.cpu_context; - } - if (scheduler.rthread_ll) { - struct Thread* rthread = scheduler.rthread_ll->data; - restore_ctx(scheduler.ctx); - asm volatile ("bx %0" :: "r"(rthread->thread)); - } else { - scheduler.ctx = &svccpu; - restore_sys_stack(&svcsp); - restore_ctx(scheduler.ctx); - } -} - -void cleanup(void) -{ - if (scheduler.rthread_ll != 0) { - // Mark the thread as finished - struct Thread* t = scheduler.rthread_ll->data; - //uart_string("Cleaning up thread "); - //uart_10(t->data.pid); - //uart_char('\n'); - t->data.status = THREAD_FINISHED; - // Mark the stack space as free - unsigned long sidx = (unsigned long)(heap_end() - t->stack_base)/STACK_SIZE; - stacks_table[sidx] = 0; - // Remove the thread - struct LL* ll = scheduler.rthread_ll; - struct LL* prev = ll->prev; - struct LL* next = ll->next; - prev->next = ll->next; - next->prev = ll->prev; - free(ll->data); - free(ll); - scheduler.rthread_ll = 0; - } - // Schedule next thread - schedule(); -} - -void sched_info(void) -{ - uart_string("Scheduler Information\n"); - for(unsigned long i = 0; i < PRIORITIES; i++) { - struct LL* ll = scheduler.tlist[i].next; - uart_string("Queue "); - uart_10(i); - while (ll != &scheduler.tlist[i]) { - uart_string("\nThread "); - struct Thread* t = ll->data; - uart_hex((unsigned long)t->thread);uart_char(' '); - uart_hex((unsigned long)t->stack);uart_char(' '); - uart_hex((unsigned long)t->stack_base);uart_char(' '); - uart_10(t->data.priority);uart_char(' '); - uart_10(t->data.preempt_count);uart_char(' '); - uart_10(t->data.status);uart_char(' '); - uart_hex((unsigned long)t->data.mutex_waiting);uart_char(' '); - uart_10(t->data.pid);uart_char('\n'); - memshow32((unsigned long*)&t->data.cpu_context, 10); - ll = ll->next; - } - uart_char('\n'); - } - uart_string("Stacks:\n"); - memshow32((unsigned long*)stacks_table, 6); } |