#include "../drivers/uart.h" #include "../graphics/mbox.h" #include "../graphics/homer.h" unsigned int width, height, pitch, isrgb; /* dimensions and channel order */ unsigned char *lfb; /* raw frame buffer address */ /** * Set screen resolution to 1024x768 */ void lfb_init() { mbox[0] = 35*4; mbox[1] = MBOX_REQUEST; mbox[2] = 0x48003; //set phy wh mbox[3] = 8; mbox[4] = 8; mbox[5] = 1024; //FrameBufferInfo.width mbox[6] = 768; //FrameBufferInfo.height mbox[7] = 0x48004; //set virt wh mbox[8] = 8; mbox[9] = 8; mbox[10] = 1024; //FrameBufferInfo.virtual_width mbox[11] = 768; //FrameBufferInfo.virtual_height mbox[12] = 0x48009; //set virt offset mbox[13] = 8; mbox[14] = 8; mbox[15] = 0; //FrameBufferInfo.x_offset mbox[16] = 0; //FrameBufferInfo.y.offset mbox[17] = 0x48005; //set depth mbox[18] = 4; mbox[19] = 4; mbox[20] = 32; //FrameBufferInfo.depth mbox[21] = 0x48006; //set pixel order mbox[22] = 4; mbox[23] = 4; mbox[24] = 1; //RGB, not BGR preferably mbox[25] = 0x40001; //get framebuffer, gets alignment on request mbox[26] = 8; mbox[27] = 8; mbox[28] = 4096; //FrameBufferInfo.pointer mbox[29] = 0; //FrameBufferInfo.size mbox[30] = 0x40008; //get pitch mbox[31] = 4; mbox[32] = 4; mbox[33] = 0; //FrameBufferInfo.pitch mbox[34] = MBOX_TAG_LAST; //this might not return exactly what we asked for, could be //the closest supported resolution instead if(mbox_call(MBOX_CH_PROP) && mbox[20]==32 && mbox[28]!=0) { mbox[28]&=0x3FFFFFFF; //convert GPU address to ARM address width=mbox[5]; //get actual physical width height=mbox[6]; //get actual physical height pitch=mbox[33]; //get number of bytes per line isrgb=mbox[24]; //get the actual channel order lfb=(void*)((unsigned long)mbox[28]); } else { uart_string("Unable to set screen resolution to 1024x768x32\n"); } } /** * Show a picture */ void lfb_showpicture() { unsigned int x,y; unsigned char *ptr=lfb; char *data=homer_data, pixel[4]; ptr += (height-homer_height)/2*pitch + (width-homer_width)*2; for(y=0;y