#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #define SYS_CORE_C #ifndef VERSION char* os_info_v = "?"; #else char* os_info_v = VERSION; #endif void testlocal(void); // Initialize IRQs void sysinit(void) { // Route GPU interrupts to Core 0 store32(0x00, GPU_INTERRUPTS_ROUTING); // Mask Overrun of UART0 store32(1<<4, UART0_IMSC); // Enable UART GPU IRQ store32(1<<25, IRQ_ENABLE2); // Enable Timer // As an IRQ store32(1<<0, IRQ_BASIC_ENABLE); // Get the frequency cntfrq = read_cntfrq(); // Clear cntv interrupt and set next 1 second timer write_cntv_tval(cntfrq); // Route timer to core0 irq routing_core0cntv_to_core0irq(); // Enable timer enablecntv(); // Graphics Initialize lfb_init(); lfb_showpicture(); // Enable IRQ & FIQ enableirq(); enablefiq(); // Start Scheduler init_scheduler(); add_thread(testlocal, 0); add_thread(testlocal, 1); add_thread(testlocal, 3); add_thread(testlocal, 0); add_thread(testlocal, 5); add_thread(testlocal, 8); delay(0x80000000); schedule(); } struct Mutex testm = {.addr = (void*)0xDEADBEEF, .pid = NULL_PID}; void testlocal(void) { unsigned char testd = 0xDE; struct Thread* t = scheduler.rthread_ll->data; delay(0x04000000); testd -= 50; uart_string("Ran Thread "); delay(0x04000000); uart_10(t->data.pid); uart_char(' '); uart_10(testd); uart_char('\n'); }