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#include "../drivers/uart.a.h"
#include "../drivers/uart.h"
#include "../graphics/draw.h"
#include "../lib/mem.h"
#include "../lib/strings.h"
#include "../util/time.h"
#include "../util/mutex.h"
#include "../sys/core.h"
#include "../sys/timer.h"
#include "../sys/power.h"
extern void init_graphics(void);
#ifndef VERSION
char* os_info_v = "?";
#else
char* os_info_v = VERSION;
#endif
static char* irq_on = " \033[92mEnabled\033[0m";
static char* irq_off = " \033[91mDisabled\033[0m";
// Initialize IRQs
void sysinit() {
// Mask Overrun of UART0
store32(1<<4, UART0_IMSC);
// Enable UART GPU IRQ
store32(1<<25, IRQ_ENABLE2);
// Route GPU interrupts to Core 0
store32(0x00, GPU_INTERRUPTS_ROUTING);
//*(unsigned long*)
// Enable Timer
// As an IRQ
store32(1<<0, IRQ_BASIC_ENABLE);
// As a FIQ
//store32(0xC0, FIQ_CONTROL);
// Get the frequency
cntfrq = read_cntfrq();
// Clear cntv interrupt and set next 1 second timer
write_cntv_tval(cntfrq);
// Route timer to core0 irq
routing_core0cntv_to_core0irq();
// Enable timer
enable_cntv();
// Graphics Initialize
//init_graphics();
//draw_box(0x01FE, 0, 0, 640, 480);
//draw_box(0xFFFF, 2, 2, 10, 10);
}
// Checks IRQ status
void chk_irq_stat() {
uart_string((char*)"Checking Enabled Services...\n");
// Basic IRQ
unsigned long ib_val = load32(IRQ_BASIC_ENABLE);
uart_string((char*)"IRQB Status: ");
uart_hexn(ib_val);
// IRQ 1
unsigned long i1_val = load32(IRQ_ENABLE1);
uart_string((char*)"IRQ1 Status: ");
uart_hexn(i1_val);
// IRQ 2
unsigned long i2_val = load32(IRQ_ENABLE2);
uart_string((char*)"IRQ2 Status: ");
uart_hexn(i2_val);
// Check UART IRQ
uart_string((char*)" UART:");
if (i2_val & (1<<25)) {
uart_string(irq_on);
} else {
uart_string(irq_off);
}
uart_char(0x0a);
// Check TIMER IRQ
uart_string((char*)" TIMER:");
if (ib_val & (1<<0)) {
uart_string(irq_on);
// Output the frequency
uart_string((char*)" Frequency: ");
cntfrq = read_cntfrq();
//uart_hexn(cntfrq);
uart_10(cntfrq);
uart_string((char*)" Hz\n");
} else {
uart_string(irq_off);
}
uart_char(0x0a);
// Check FIQ
unsigned long f_val = load32(FIQ_CONTROL);
uart_string((char*)"FIQ Status: ");
uart_hexn(f_val);
if (f_val & 0x80) {
uart_string(irq_on);
} else {
uart_string(irq_off);
}
uart_char(0x0a);
// Check GPU Interrupt Routing
unsigned long g_val = load32(GPU_INTERRUPTS_ROUTING);
uart_string((char*)"GPU IRQ Routed to Core ");
uart_char(0x30 + (g_val & 0x3));
uart_char(0x0a);
uart_string((char*)"GPU FIQ Routed to Core ");
uart_char(0x30 + ((g_val>>2) & 0x3));
uart_char(0x0a);
uart_char(0x0a);
}
void output_irq_status(void) {
// Basic IRQ
unsigned long ib_val = load32(IRQ_BASIC_ENABLE);
// IRQ 1
unsigned long i1_val = load32(IRQ_ENABLE1);
// IRQ 2
unsigned long i2_val = load32(IRQ_ENABLE2);
// FIQ
unsigned long f_val = load32(FIQ_CONTROL);
uart_string("\033[5;1H");
// Check GPU Interrupt Routing
unsigned long g_val = load32(GPU_INTERRUPTS_ROUTING);
uart_string((char*)"GPU IRQ: Core ");
uart_char(0x30 + (g_val & 0x3));
uart_string((char*)" | GPU FIQ: Core ");
uart_char(0x30 + ((g_val>>2) & 0x3));
uart_string("\033[6;1H");
// Check UART IRQ
uart_string((char*)"UART:");
if (i2_val & (1<<25)) {
uart_string(irq_on);
} else {
uart_string(irq_off);
}
// Check TIMER IRQ
uart_string((char*)" TIMER:");
if (ib_val & (1<<0)) {
uart_string(irq_on);
// Output the frequency
uart_string(" @ ");
unsigned long frq = read_cntfrq()/1000;
uart_10(frq);
uart_string((char*)" kHz");
} else {
uart_string(irq_off);
}
uart_string("\033[7;1H");
uart_hex(ib_val);
uart_char(0x20);
uart_hex(i1_val);
uart_char(0x20);
uart_hex(i2_val);
uart_char(0x20);
uart_hex(f_val);
}
void postinit() {
// OS Info
uart_string("\033[2J\033[1;1H\033[91mDendritOS \033[96mv");
uart_string(os_info_v);
uart_string("\033[0m #");
if (lock_mutex(&exe_cnt_m, SYS_PID) == 0) {
uart_10(*(exe_cnt_m.addr));
release_mutex(&exe_cnt_m, SYS_PID);
}
// Commands
uart_string("\033[2;1HMonitor: Ctrl-A m\033[2;20HExit: Ctrl-A x");
uart_string("\033[3;1HTimer: Ctrl-T\033[3;20H");
// Timer Status
uart_string("\033[4;1HTimer: \033[92mEnabled\033[0m");
// GPU IRQ Statuses
output_irq_status();
// Input line
uart_string("\033[8;1H> ");
}
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