diff options
Diffstat (limited to 'src/main.c')
| -rw-r--r-- | src/main.c | 94 | 
1 files changed, 1 insertions, 93 deletions
@@ -188,99 +188,7 @@ int main(int argc, char** argv)    //-----------------------------------------------  #ifdef VISUAL -  //----------------------------------------------- -  //-RAYLIB-INIT----------------------------------- -  //----------------------------------------------- -  SetTraceLogLevel(LOG_ERROR); -  SetConfigFlags(FLAG_WINDOW_RESIZABLE); -  const char* gui_title = "Image Manip - Useful for segmentations!"; -  InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, gui_title); - -  //----------------------------------------------- -  // (When treating this as RGBA, last bits should ensure opaque) -  //  This assumes 4096 (2^12) > labels -  for (size_t y = 0; y < height; y++) { -    for (size_t x = 0; x < width; x++) { -      /// RGBA channels: Move labels to RGB -      masks[x + y*width] <<= 4; -      masks[x + y*width] |= 0x000F; -    } -  } -  //----------------------------------------------- - -  //----------------------------------------------- -  //-RAYLIB-IMAGE-STRUCTURING---------------------- -  //----------------------------------------------- -  Image RaylibImage; -  RaylibImage.width  = width; -  RaylibImage.height = height; -  RaylibImage.mipmaps = 1; -  // Use Contiguous Labels -  RaylibImage.data = masks; -  RaylibImage.format = PIXELFORMAT_UNCOMPRESSED_R4G4B4A4; -  //----------------------------------------------- - -  // Image to a Texture -  Texture2D RaylibTexture = LoadTextureFromImage(RaylibImage); - -  // Scale the image to the viewport -  /// Source Rectangle: Original Size -  Rectangle sourceRec = { 0.0f, 0.0f, (float)width, (float)height }; -  /// Destination Rectangle: Transformed Size -  Rectangle destRec = { 0.0f, 0.0f, (float)SCREEN_WIDTH, (float)(SCREEN_HEIGHT-OFFSET) }; -  /// Location to begin drawing -  Vector2 origin = { (float)0, (float)-OFFSET }; - -  // Raylib boilerplate -  SetTargetFPS(60); -  Camera2D camera = { 0 }; -  camera.zoom = 1.0f; - -  // GUI Loop -  while (!WindowShouldClose()) { -    //----------------------------------------------- -    //-DRAWING--------------------------------------- -    //----------------------------------------------- -    BeginDrawing(); -    ClearBackground(RAYWHITE); -    BeginMode2D(camera); -    EndMode2D(); -    DrawText("Image Manip", 0, 0, OFFSET, DARKGRAY); -    DrawTexturePro(RaylibTexture, sourceRec, destRec, origin, (float)0, -                   RAYWHITE); -    /* -    uint32_t x = 0x49, y = 0x4A; -    uint32_t dx = 0x69 - x, dy = 0x6E - y; -    x = (SCREEN_WIDTH*x)/width; -    y = SCREEN_HEIGHT-((SCREEN_HEIGHT-OFFSET)*y)/height; -    dx = (SCREEN_WIDTH*dx)/width; -    dy = SCREEN_HEIGHT-((SCREEN_HEIGHT-OFFSET)*dy)/height; -    DrawRectangleGradientH(x, y, dx, dy, BLUE, PURPLE); -    */ -    EndDrawing(); -    //----------------------------------------------- -  } - -  //----------------------------------------------- -  //-SAVE-MASK-AS-BINARY-AND-PNG------------------- -  //----------------------------------------------- -  if (masks != NULL) { -    for (size_t y = 0; y < height; y++) { -      for (size_t x = 0; x < width; x++) { -	/// Restore labels from RGBA -	masks[x + y*width] &= 0xFFF0; -	masks[x + y*width] >>= 4; -      } -    } -    struct bitmap_t* bitmap = uint16_to_bitmap(masks, width, height); -    if (bitmap != NULL) { -      save_png(bitmap, png_file); -      free(bitmap); -    } -    write_array(bin_file, masks, width*height*sizeof(uint16_t)); -    free(masks); -  } -  CloseWindow(); +#include <snippets/raylib_block.c>  #else    //-----------------------------------------------    //-SAVE-MASK-AS-BINARY-AND-PNG-------------------  | 
