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#include <stdio.h>
#include <stdlib.h>

#include <raylib.h>

#include <lib/lib.h>
#include <lib/bool.h>
#include <lib/monad.h>
#include <lib/dir.h>
#include <lib/file.h>
#include <lib/time.h>
#include <lib/color.h>
#include <lib/algo/flood_fill.h>
#include <lib/algo/avl_tree.h>
#include <lib/seg/util.h>
#include <lib/seg/mask_data.h>

#define OFFSET 16

#define N_DILATIONS 3

int main(int argc, char** argv)
{
  TIME(ts_g_start);
  struct AVLNode* root = NULL;
  //-----------------------------------------------
  //-LIST-FILES-IN-DIRECTORY-----------------------
  //-----------------------------------------------
  char** file_list = NULL;
  uint32_t width, height;
  uint16_t starting_label = 1;
  uint16_t *masks = NULL;
  if (argc > 1) {
    if (is_directory(argv[1])) {
      file_list = list_directory(argv[1]);
      if (file_list) {
	size_t index = 0;
	while (1) {
	  char* fname = file_list[index];
	  if (fname == NULL) {
	    break;
	  }
	  if (is_tif_ext(fname) == FALSE) {
	    free(file_list[index++]);
	    continue;
	  }
	  char* fpath = full_path(argv[1], fname);
	  printf("Loading %s...\n", fpath);
	  uint16_t *file_labels = tif_to_labels(fpath, &width, &height, &starting_label);
	  masks = combine_masks(masks, file_labels, width, height);
	  free(file_labels);
	  free(fpath);
	  free(file_list[index++]);
	}
	free(file_list);
      }
    }
  }
  if (masks == NULL) {
    fprintf(stderr, "No masks found!\n");
    return 1;
  }
  starting_label = 1;
  uint16_t* labels = (uint16_t*)calloc(width*height, sizeof(uint16_t));
  if (labels == NULL) {
    fprintf(stderr, "Memory allocation error\n");
    free(masks);
  }
  for (size_t y = 0; y < height; y++) {
    for (size_t x = 0; x < width; x++) {
      size_t coord = x + y*width;
      uint8_t channels = 2;
      if (flood((uint8_t*)masks, labels, width, height, channels, x, y, &(((uint8_t*)masks)[coord*channels]), starting_label)) {
	starting_label++;
      }
    }
  }
  uint16_t *temp = labels;
  labels = masks;
  masks = temp;
  free(labels);
  printf("%u labels found\n", starting_label-1);
  printf("Mask dimensions: %u %u\n", width, height);
  TIME(ts_start);
  for (uint16_t count = 0; count < N_DILATIONS; count++) {
    uint16_t *new_labels = dilate(masks, width, height);
    free(masks);
    masks = new_labels;
  }
  TIME(ts_end);
  printf("Dilation took %f ms\n", 1000*diff_time(&ts_end, &ts_start));
  //free(masks);
  //-----------------------------------------------

#ifdef VISUAL
  //-----------------------------------------------
  //-RAYLIB-INIT
  //-----------------------------------------------
  SetTraceLogLevel(LOG_ERROR);
  SetConfigFlags(FLAG_WINDOW_RESIZABLE);
  const char* gui_title = "Image Manip - Useful for segmentations!";
  InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, gui_title);

  //-----------------------------------------------
  // (When treating this as RGBA, last bits should ensure opaque)
  //  This assumes 4096 (2^12) > labels
  for (size_t y = 0; y < height; y++) {
    for (size_t x = 0; x < width; x++) {
      /// RGBA channels: Move labels to RGB
      masks[x + y*width] <<= 4;
      masks[x + y*width] |= 0x000F;
    }
  }
  //-----------------------------------------------

  //-----------------------------------------------
  //-RAYLIB-IMAGE-STRUCTURING----------------------
  //-----------------------------------------------
  Image RaylibImage;
  RaylibImage.width  = width;
  RaylibImage.height = height;
  RaylibImage.mipmaps = 1;
  // Use Contiguous Labels
  RaylibImage.data = masks;
  RaylibImage.format = PIXELFORMAT_UNCOMPRESSED_R4G4B4A4;
  //-----------------------------------------------

  // Image to a Texture
  Texture2D RaylibTexture = LoadTextureFromImage(RaylibImage);

  // Scale the image to the viewport
  /// Source Rectangle: Original Size
  Rectangle sourceRec = { 0.0f, 0.0f, (float)width, (float)height };
  /// Destination Rectangle: Transformed Size
  Rectangle destRec = { 0.0f, 0.0f, (float)SCREEN_WIDTH, (float)(SCREEN_HEIGHT-OFFSET) };
  /// Location to begin drawing
  Vector2 origin = { (float)0, (float)-OFFSET };

  // Raylib boilerplate
  SetTargetFPS(60);
  Camera2D camera = { 0 };
  camera.zoom = 1.0f;

  // GUI Loop
  while (!WindowShouldClose()) {
    //-----------------------------------------------
    //-DRAWING---------------------------------------
    //-----------------------------------------------
    BeginDrawing();
    ClearBackground(RAYWHITE);
    BeginMode2D(camera);
    EndMode2D();
    DrawText("Image Manip", 0, 0, OFFSET, DARKGRAY);
    DrawTexturePro(RaylibTexture, sourceRec, destRec, origin, (float)0,
                   RAYWHITE);
    /*
    uint32_t x = 0x49, y = 0x4A;
    uint32_t dx = 0x69 - x, dy = 0x6E - y;
    x = (SCREEN_WIDTH*x)/width;
    y = SCREEN_HEIGHT-((SCREEN_HEIGHT-OFFSET)*y)/height;
    dx = (SCREEN_WIDTH*dx)/width;
    dy = SCREEN_HEIGHT-((SCREEN_HEIGHT-OFFSET)*dy)/height;
    DrawRectangleGradientH(x, y, dx, dy, BLUE, PURPLE);
    */
    EndDrawing();
    //-----------------------------------------------
  }

  if (masks != NULL) {
    for (size_t y = 0; y < height; y++) {
      for (size_t x = 0; x < width; x++) {
	/// Restore labels from RGBA
	masks[x + y*width] &= 0xFFF0;
	masks[x + y*width] >>= 4;
      }
    }
    write_array("../out.bin", masks, width*height*sizeof(uint16_t));
    free(masks);
  }
  CloseWindow();
#else
  if (masks != NULL) {
    // Get the area/ perimeter of each label
    TIME(ts_start);
    for (size_t y = 0; y < height; y++) {
      for (size_t x = 0; x < width; x++) {
	if (masks[x + y*width] != 0) {
	  root = increase_label_area_alloc(root, masks[x + y*width]);
	  if (is_on_mask_boundary(masks, width, height, x, y)) {
	    increase_label_perimeter(root, masks[x + y*width]);
	  }
	}
      }
    }
    TIME(ts_end);
    printf("Information retrieval took %f ms\n", 1000*diff_time(&ts_end, &ts_start));
#ifdef AVL_INFO
    printf("Inorder traversal of AVL tree: ");
    print_label(root);
    printf("\n");
#endif
    // Get the smallest labels
    struct AVLNode* small_label_tree = NULL;
    small_label_tree = get_small_labels(NULL, root, 50, 50);
    free_avl_tree(small_label_tree);
    free_avl_tree_nodes(root);
    root = NULL;
    write_array("../out.bin", masks, width*height*sizeof(uint16_t));
    free(masks);
  }
#endif
  TIME(ts_g_end);
  printf("Finished in %f ms\n", 1000*diff_time(&ts_g_end, &ts_g_start));
  return 0;
}